The Integrity Games: Using interactive Comics to Teach Academic Integrity Concepts

Katherine Gilliver-Brown, Dean Ballinger


Academic integrity is an important aspect of tertiary study, yet one that is often difficult to effectively convey to students.  During 2015-2016 a design team in the Student Learning unit at the University of Waikato developed an LMS resource which sought to make learning academic integrity more engaging and effective for students through a form of ‘interactive story education’ realised in a comic-strip format.  While the resource presented a relatively novel variant of learning approaches such as interactivity and storytelling, these factors also engendered institutional responses that are currently limiting effective implementation and further development of the resource.  


Learning advising, academic integrity, plagiarism

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